How to Play Doloc Town
Doloc Town mixes a side-scrolling platformer with a post-apocalyptic farming sim. You start as a scavenger and end as a farming tycoon — here is the full loop, from day one to drones.

The Five-Step Core Loop
Every Doloc Town session follows the same rhythm. Once the loop clicks, the wasteland stops being hostile and starts being your farm.
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Clear the ruins
Break debris and abandoned structures with your starting tools. Clearing opens build space, reveals buried resources and extends your reach. Prioritise plots closest to your home base first.
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Gather resources
Collect 40+ minerals, plants, scraps and machine parts. Even junk has a purpose: scrap feeds crafting, plants feed cooking, and minerals upgrade your tech tree. Learn which spots respawn daily.
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Farm vertically
Craft planters and stack platforms to build upward. Vertical layers use limited space efficiently, help organize crops and leave room for automation. Plan weather protection and watering separately from the farm layout.
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Build and upgrade
Spend resources on the tech tree, blueprints, buildings and your home. Tech Points come from Guildmaster Bellad's quests — always keep one quest active.
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Explore new regions
Use upgraded tools and your drone to reach new areas, including the 1.0 Old City Ruins. Exploration feeds back into the loop with new seeds, fish and materials.
Vertical Farming: How It Actually Works
The side-scrolling view is not a gimmick — it is the whole farm system.
Platforms stack freely; each level you climb adds buildable surface.
Jump and climb between levels — platforming is part of the daily loop, not a loading screen.
Planters sit on platforms; group crops by season so you can re-plant in one pass.
Build covers or use the Rain gene to protect exposed crops from acid-rain erosion.
Leave vertical gaps for drone flight paths — automation in 1.0 needs clear lanes.
Weather Effects & How to Respond
Extreme weather requires forecast checks, crop protection, watering plans and a response matched to each verified effect.
| Weather | What it does | Response |
|---|---|---|
| Acid rain | Erodes uncovered crops over time | Build covers; collect acid as a crafting resource |
| Scorching heat | Bakes soil dry, slows growth | Water on a timer; plant heat-resistant gene strains |
| Thunderstorm | Provides lightning power | Harness lightning to charge farm power (key for 1.0 automation) |
| Torrential rain | Provides rain irrigation | Let it irrigate for free; save watering energy |
| Drought (Month 4) | Crops face Harsh Dry Season | Protect crops and plan watering before Month 4 |
No fish match these filters.
First Week: The 5 Moves That Set Up the Run
Do these in order and the first season stops being a scramble.
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Clear your starting plot fully
Hidden corners hide scrap that funds your first planter batch.
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Plant fast crops first
Quick harvests generate the capital for tools and seeds.
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Talk to every villager daily
Friendship unlocks recipes, tech and story; it also triggers Blooming Friendship.
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Open Bellad's quests immediately
Quest rewards are Tech Points — the only reliable early tech income.
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Prepare crop protection before Month 4
Prepare crop protection and watering before Month 4.
Day One: What to Do First
The first in-game day sets your momentum. These priorities combine sourced mechanics with player-reported tips; confirm exact shop prices in your own save. [L2]
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Review inventory upgrades
Check the current shop requirements in your own save before choosing an inventory upgrade.
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Do a villager quest on day one
Quests pay cash and Tech Points — the best minute-for-minute investment in the whole opening.
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Plant Endyams early
A slow-maturing staple; plant it only when the calendar leaves enough time to mature.
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Clear your starting plot fully
Hidden corners hide scrap that funds your first planter batch.
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Check the current fishing setup
Review the in-game rod requirements before targeting harder catches.
Drone Combat: Controls, Then Strategy
Your drone is both weapon and survival tool. Learn the controls, then the builds.
RMB locks on, LMB fires, Space dodges, R reloads.
Upgrade chassis (survivability), barrel (damage) and battery (uptime) — in that order early on.
Charge beam (F) breaks shields on armoured Scavenger Bugs; normal fire bounces off.
Fit weapon and lighting modules before exploring ruins at night.
Check each module's current in-game material requirements before spending upgrade parts.
What the 1.0 Release Changes for New Players
The August 6, 2026 1.0 release reshapes the early game.
- Aug 6, 2026
1.0 launches: complete story ending, Old City Ruins, farming automation, Mushroom Fest, 37 new achievements.
- New players
Official 1.0 materials add farming automation and farm drone stations.
- Old City Ruins
New region with fierce enemies, new NPCs, side quests and resources; many paths lead there.
- ⚠️ Verification
Check the current in-game tasks and the linked official notes; this guide does not infer an unlock order.